[{"data":1,"prerenderedAt":603},["ShallowReactive",2],{"news-latest":3},{"id":4,"title":5,"body":6,"description":593,"extension":594,"kicker":595,"meta":596,"navigation":597,"order":598,"path":599,"seo":600,"stem":601,"__hash__":602},"news\u002Fnews\u002Frelease-notes-0-1.md","0.1 release notes: everything in the first playtest",{"type":7,"value":8,"toc":589},"minimark",[9,13,16,62,113,149,185,209,233,260,287,317,364,388,406,436,460,484,514,544,562,586],[10,11,12],"p",{},"The first playtest of Endless Worlds is coming soon, and it is version 0.1.\nBefore anybody walks in, here is the whole of what is waiting on the other side\nof the button: every class, every dungeon and every system, exactly as it stands\nin the build you will play.",[10,14,15],{},"None of this is a promise. All of it is in the game today.",[17,18,21],"patch-group",{"title":19,"glyph":20},"Your character","helmet",[22,23,24,32,38,44,50,56],"ul",{},[25,26,27,31],"li",{},[28,29,30],"strong",{},"Build somebody."," Choose a skin tone, a hair style and a hair colour, and watch the figure change beside you as you pick.",[25,33,34,37],{},[28,35,36],{},"Climb to level 30",", with points to spend on your stats and your skills at every level.",[25,39,40,43],{},[28,41,42],{},"A level for every trade."," Each class keeps its own level and its own skills, so a warrior who takes up the bow for a week is exactly where they left off when they pick the sword back up.",[25,45,46,49],{},[28,47,48],{},"Three bags, and things take up room."," A bow is not the size of a ring, and packing well is part of the game.",[25,51,52,55],{},[28,53,54],{},"An action bar with three pages of ten",", for your skills and anything else you want under a key.",[25,57,58,61],{},[28,59,60],{},"Level up and the street sees it",", as a pillar of light goes up where you are standing.",[17,63,66,69],{"title":64,"glyph":65},"Seven classes, nineteen skills","weapon",[10,67,68],{},"Whatever is in your hands is what you are. There is no class screen: pick up a different weapon and you have changed trade.",[22,70,71,77,83,89,95,101,107],{},[25,72,73,76],{},[28,74,75],{},"Rogue",", with a dagger: Poison Stab and Shadowstep.",[25,78,79,82],{},[28,80,81],{},"Warrior",", with a greatsword: Enrage, Bash, Slam Strike and Whirlwind.",[25,84,85,88],{},[28,86,87],{},"Ranger",", with a bow: Arrow Barrage, Eagle Eye, Hunter's Mark, Rain of Thorns and Lava Arrow.",[25,90,91,94],{},[28,92,93],{},"Cleric",", with a wand: Minor Heal, Heal and Divine Ward.",[25,96,97,100],{},[28,98,99],{},"Mage",", with a staff: Teleport, Fireball, Magic Bolt and Destroyer Meteor.",[25,102,103,106],{},[28,104,105],{},"Knight",", with a sword and a shield: Shield Throw, which comes back to your hand.",[25,108,109,112],{},[28,110,111],{},"Commoner",", which is what empty hands make you.",[17,114,117],{"title":115,"glyph":116},"Combat","combat",[22,118,119,125,131,137,143],{},[25,120,121,124],{},[28,122,123],{},"Timing is everything."," The blow lands when the weapon comes round, so anything quick enough to step aside gets away with it.",[25,126,127,130],{},[28,128,129],{},"Seven conditions"," a blow can leave behind: Poisoned, Stunned, Burning, Bleeding, Enraged, Warded and Marked, each shown as a mark over the health bar.",[25,132,133,136],{},[28,134,135],{},"Get your breath back."," Stay out of a fight for a few seconds and health and mana climb back on their own.",[25,138,139,142],{},[28,140,141],{},"Dying costs you nothing you were carrying."," You come apart into your own pixels and wake up somewhere safe with everything still on you.",[25,144,145,148],{},[28,146,147],{},"More than 200 kinds of monster",", each area of the world with a level of its own.",[17,150,153],{"title":151,"glyph":152},"A world to walk","map",[22,154,155,161,167,173,179],{},[25,156,157,160],{},[28,158,159],{},"More than 300 maps"," joined into one world: towns, farms, caves, coastline and the roads between them.",[25,162,163,166],{},[28,164,165],{},"Aeven, rebuilt by hand."," The crossroads, the church, the shops, the lake and every road out of town.",[25,168,169,172],{},[28,170,171],{},"People who keep their own hours."," Some of them are only out at certain times of day, and the streets feel different after dark.",[25,174,175,178],{},[28,176,177],{},"Swim."," Wade into the lake and swim across it, head above the water, a little slower than the path you left.",[25,180,181,184],{},[28,182,183],{},"Take a seat."," Step onto a bench and your character sits down facing the way the bench does.",[17,186,189],{"title":187,"glyph":188},"Weather, day and night","rain",[22,190,191,197,203],{},[25,192,193,196],{},[28,194,195],{},"A real day."," Morning light, long gold evenings, then the street lamps coming on one by one.",[25,198,199,202],{},[28,200,201],{},"Weather decided town by town."," Sunny spells, wind you can see moving through the grass, rain, and thunderstorms where the thunder arrives a moment after the flash.",[25,204,205,208],{},[28,206,207],{},"One sky for everybody."," It is the world's weather, not a filter on your screen: the player next to you is getting just as wet.",[17,210,213],{"title":211,"glyph":212},"Quests","quest",[22,214,215,221,227],{},[25,216,217,220],{},[28,218,219],{},"Crows on the Roost."," Rennick the woodcutter, out past Aeven's west gate, has crows in his woodstack again. Ask a guard about it, deal with them, and walk back for your pay in experience and coin.",[25,222,223,226],{},[28,224,225],{},"A trail of markers"," points across the ground to your next step. Would rather find it yourself? Switch it off.",[25,228,229,232],{},[28,230,231],{},"A journal"," of everything you have taken on, finished or walked away from.",[17,234,237,240],{"title":235,"glyph":236},"Three dungeons","dungeon",[10,238,239],{},"When your party walks in, you get your own copy. Nothing has been cleared out from under you, and nobody else is standing on the stairs.",[22,241,242,248,254],{},[25,243,244,247],{},[28,245,246],{},"The Flooded Cellar",", from level 5, for one to three players. Two vaults, ankle deep, and more rats in them than anybody wants.",[25,249,250,253],{},[28,251,252],{},"The Sunken Warren",", from level 15, for two to four players. Something has been digging under the goat farm, and it is not the goats.",[25,255,256,259],{},[28,257,258],{},"The Ancient Crypt",", from level 25, for up to five players. Three floors under the old chapel, and something at the bottom of them that the diggers stopped short of.",[17,261,264,267],{"title":262,"glyph":263},"Player events: portals that open on their own","portal",[10,265,266],{},"Every so often a teal portal opens somewhere out in the world, and anybody close enough has a minute to step through. Finish what is inside and everybody who went is paid in full.",[22,268,269,275,281],{},[25,270,271,274],{},[28,272,273],{},"The Lost Cache."," A store-room nobody has opened in a long time, and one chest in it that still shuts.",[25,276,277,280],{},[28,278,279],{},"A Rift in the Ground."," Something came through, and it is still in the room it came into. Clear it out.",[25,282,283,286],{},[28,284,285],{},"A Stranger at the Door."," Somebody is waiting on the other side, and they have something to say to whoever comes through.",[17,288,291],{"title":289,"glyph":290},"Loot and chests","chest",[22,292,293,299,305,311],{},[25,294,295,298],{},[28,296,297],{},"What dies drops something."," Walk over it and it flies to your hand. Drop it again and it stays on the floor for a while, because the floor is a real place.",[25,300,301,304],{},[28,302,303],{},"Chests"," are tucked away around the world, and they fill up again after a while.",[25,306,307,310],{},[28,308,309],{},"Open one in a party and everybody gets the lot."," Every member takes the whole contents home, not a share of it.",[25,312,313,316],{},[28,314,315],{},"Some only appear once the room is clear."," Finish the fight and see what turns up.",[17,318,321],{"title":319,"glyph":320},"Upgrades and tiers","upgrade",[22,322,323,329,335,341,353],{},[25,324,325,328],{},[28,326,327],{},"Charge Dice."," Roll one from your bag to push a weapon or a piece of armour up to +10. From +5 upward a failed roll can break it, so the big numbers are earned.",[25,330,331,334],{},[28,332,333],{},"Where the dice come from."," Every portal clear pays one to everybody who took part, and the deeper dungeons drop them.",[25,336,337,340],{},[28,338,339],{},"A weapon at +4 or better glows",", and everybody who sees you can tell.",[25,342,343,346,347,352],{},[28,344,345],{},"Elemental dice"," turn part of every blow your weapon lands into Fire, Water, Earth, Thunder, Air, Light or Dark, and each one shows on the blade in its own way: flames, running water, falling grit, sparks, a small whirlwind, rising light or smoke. The whole wheel is on the ",[348,349,351],"a",{"href":350},"\u002Fgame\u002Felements","weapon elements"," page.",[25,354,355,358,359,363],{},[28,356,357],{},"Five tiers, T5 to T1."," The same sword or the same ring can turn up at five rungs of quality, and T1 is the one you want. Better rungs drop in the Sunken Warren and the Ancient Crypt, shops sell the ordinary one, and a plus is worth the same at every tier (see ",[348,360,362],{"href":361},"\u002Fguides\u002Fequipment-tiers","equipment tiers",").",[17,365,368],{"title":366,"glyph":367},"Gold, shops and the bank","coin-gold",[22,369,370,376,382],{},[25,371,372,375],{},[28,373,374],{},"Monsters pay in gold",", and it adds up.",[25,377,378,381],{},[28,379,380],{},"Three shops in Aeven."," The Aeven Armoury, Aeven General Goods and The Forge Rack.",[25,383,384,387],{},[28,385,386],{},"Bank Daddy keeps what will not fit."," Your first drawer in the Aeven Bank is free, and four more can be bought as you grow into them. What you leave with him is safe whatever happens to your bag.",[17,389,392],{"title":390,"glyph":391},"Trading and mail","trade",[22,393,394,400],{},[25,395,396,399],{},[28,397,398],{},"Trade face to face."," Items and coin on the table, and both of you confirm. Change anything and both confirmations clear, so nobody can swap the goods at the last second.",[25,401,402,405],{},[28,403,404],{},"Post from the mailman."," Send a letter with items and gold attached, and it waits for your friend until they next sign in. Anything left unclaimed comes back to you rather than vanishing.",[17,407,410],{"title":408,"glyph":409},"Parties, guilds and fame","guild",[22,411,412,418,424,430],{},[25,413,414,417],{},[28,415,416],{},"Parties of up to twelve."," Everybody's health sits over their head, and what you kill is shared out.",[25,419,420,423],{},[28,421,422],{},"Guilds of up to fifty."," Found one at Sevrin the guildmaster at level 30 for 25,000 gold: a name of three to five letters, one of eight crests, and a ladder of leader, officers and members.",[25,425,426,429],{},[28,427,428],{},"Fame."," Once a day, give another player a thumbs up or a thumbs down.",[25,431,432,435],{},[28,433,434],{},"Profiles."," Right click somebody, or hold your thumb on them, to see their name, level, guild and how long they have been playing. What they are carrying stays their business.",[17,437,440],{"title":438,"glyph":439},"Chat and emotes","chat",[22,441,442,448,454],{},[25,443,444,447],{},[28,445,446],{},"Four ways to talk."," The street you are standing in, the whole world, your party and your guild, all in one corner on tabs you can drag bigger.",[25,449,450,453],{},[28,451,452],{},"Speech bubbles"," over your head, for everybody nearby.",[25,455,456,459],{},[28,457,458],{},"Five emotes."," Sit, Raise Hand, Point, Simple Dance and Wave. Everybody on the map sees the same pose, and taking a step stands you back up.",[17,461,464],{"title":462,"icon":463},"Daily rewards","calendar-days",[22,465,466,472,478],{},[25,467,468,471],{},[28,469,470],{},"A box a day."," Open your journal's Rewards tab and claim a box a day from whatever run of rewards is on, a week, a fortnight or a month long.",[25,473,474,477],{},[28,475,476],{},"Missing a day costs you nothing."," The next box waits for you, and there is no streak to lose.",[25,479,480,483],{},[28,481,482],{},"Nothing left to chance."," Every box shows exactly what is in it before you open it: experience, gold, items or a mix.",[17,485,488],{"title":486,"glyph":487},"Characters that come alive","revive",[22,489,490,496,502,508],{},[25,491,492,495],{},[28,493,494],{},"Everybody breathes."," Stand still and your chest rises and falls, never in step with the person beside you, so a crowd looks like a crowd.",[25,497,498,501],{},[28,499,500],{},"Out of breath."," Throw half a dozen blows in a row and stop, and you stand there breathing hard for a few seconds.",[25,503,504,507],{},[28,505,506],{},"Every part moves on its own."," Dances and waves move the head, the arm and the body separately, so a wave swings from the shoulder and a dance nods along.",[25,509,510,513],{},[28,511,512],{},"Arrivals and departures."," Sign in and you assemble out of your own pixels; step through a door and you fade up on the other side; level up and a pillar of light goes up for the whole street.",[17,515,518],{"title":516,"glyph":517},"Your account","key",[22,519,520,526,532,538],{},[25,521,522,525],{},[28,523,524],{},"Sign up with a name, a password and an email address."," The address is only ever used to get you back in.",[25,527,528,531],{},[28,529,530],{},"Forgot your password?"," Ask for a code by email and set a new one.",[25,533,534,537],{},[28,535,536],{},"Several characters to an account",", each with its own look, levels and bags. Deleting one takes typing its name, so it never happens by accident.",[25,539,540,543],{},[28,541,542],{},"Your progress is kept as you play."," Close the tab mid-street and you are standing there when you come back.",[17,545,548],{"title":546,"glyph":547},"Leaderboards","leaderboard",[22,549,550,556],{},[25,551,552,555],{},[28,553,554],{},"Total level, every class, fame and gold",", so there is more than one way to the top.",[25,557,558,561],{},[28,559,560],{},"A board for last month only",", which settles rather than shifting under you, and is the one place a brand new player can place.",[17,563,566],{"title":564,"icon":565},"Played on a phone","smartphone",[22,567,568,574,580],{},[25,569,570,573],{},[28,571,572],{},"Held sideways",", with a stick under one thumb and an attack button under the other.",[25,575,576,579],{},[28,577,578],{},"The same game."," The same world and the same characters, with nothing cut out of it.",[25,581,582,585],{},[28,583,584],{},"Add it to your home screen"," and it opens like an app, without the browser around it.",[10,587,588],{},"That is the build. When the playtest opens, the button at the top of every\npage stops saying soon. See you in Aeven.",{"title":590,"searchDepth":591,"depth":591,"links":592},"",2,[],"Seven classes, three dungeons, portals that open on their own and a lake you can finally swim across. Here is everything waiting for you in the first playtest.","md","Release notes",{},true,1,"\u002Fnews\u002Frelease-notes-0-1",{"title":5,"description":593},"news\u002Frelease-notes-0-1","tD7wZhFSuEonlYouIziM5MH4kbW203w74OtGGrOtkNw",1789103094965]