[{"data":1,"prerenderedAt":213},["ShallowReactive",2],{"guide-\u002Fguides\u002Fgetting-started":3},{"id":4,"title":5,"body":6,"description":204,"extension":205,"meta":206,"navigation":207,"order":208,"path":209,"seo":210,"stem":211,"__hash__":212},"guides\u002Fguides\u002Fgetting-started.md","Getting started",{"type":7,"value":8,"toc":194},"minimark",[9,18,23,26,29,33,40,43,47,135,141,145,148,154,158,161,164,168],[10,11,12,13,17],"p",{},"There is nothing to install and nothing to pay. ",[14,15,16],"strong",{},"Play now"," opens the game in\nthe tab you are already in. The same page works on a phone held sideways, and\nyou can add it to your home screen if you would rather it opened without the\nbrowser around it.",[19,20,22],"h2",{"id":21},"make-an-account-then-a-character","Make an account, then a character",[10,24,25],{},"You need a name, a password and an email address. The address is only ever used\nto get you back in if you forget the password, and there is no other route back,\nso use one you can still read.",[10,27,28],{},"Then build somebody: a skin tone, a hair style and a hair colour, with the figure\nupdating beside you as you choose. None of it changes how you play. It is what\neverybody else in the street sees when they walk past you.",[19,30,32],{"id":31},"you-wake-up-in-aeven","You wake up in Aeven",[10,34,35,36,39],{},"Aeven is a crossroads town with a church, a row of shops, a lake at the edge of\nit and roads going out in every direction. You arrive in a peasant's clothes with\n",[14,37,38],{},"empty hands",", carrying one weapon for every trade you could take up.",[10,41,42],{},"Whatever you draw is what you become. There is no class screen and no wrong\nchoice, because you can put it back down again.",[19,44,46],{"id":45},"the-keys-that-matter","The keys that matter",[48,49,50,61],"table",{},[51,52,53],"thead",{},[54,55,56,59],"tr",{},[57,58],"th",{},[57,60],{},[62,63,64,75,85,95,105,115,125],"tbody",{},[54,65,66,72],{},[67,68,69],"td",{},[14,70,71],{},"Arrow keys",[67,73,74],{},"Walk. Tap to turn on the spot, hold to move.",[54,76,77,82],{},[67,78,79],{},[14,80,81],{},"CTRL",[67,83,84],{},"Attack. Hold it down.",[54,86,87,92],{},[67,88,89],{},[14,90,91],{},"I",[67,93,94],{},"Your bags.",[54,96,97,102],{},[67,98,99],{},[14,100,101],{},"E",[67,103,104],{},"What you are wearing.",[54,106,107,112],{},[67,108,109],{},[14,110,111],{},"K",[67,113,114],{},"Your skills.",[54,116,117,122],{},[67,118,119],{},[14,120,121],{},"J",[67,123,124],{},"Your journal, for whatever you have taken on.",[54,126,127,132],{},[67,128,129],{},[14,130,131],{},"Enter",[67,133,134],{},"Puts the cursor in chat.",[10,136,137,140],{},[14,138,139],{},"Right click"," somebody on the map to see what you can ask of them: a guard, the\nguildmaster, the banker, the warden by the road. On a touch screen, hold your\nthumb on them instead. If nothing opens, they have nothing to offer you yet.",[19,142,144],{"id":143},"spend-your-points-before-you-go-anywhere","Spend your points before you go anywhere",[10,146,147],{},"A new character is made with exactly one skill's worth of points, which is\ndeliberate. The first thing you do is choose, rather than grind for the right to.",[10,149,150,151,153],{},"Open ",[14,152,111],{},", take the one skill your trade offers to start with, and put it on the\naction bar: drag it down, or select it and press a number. The second way is\nthere because a thumb cannot drag.",[19,155,157],{"id":156},"when-it-goes-wrong","When it goes wrong",[10,159,160],{},"Health and mana climb back on their own once you have been out of a fight for a\nfew seconds. Every blow, including one that misses, starts that clock again, so\nbacking off is the move rather than a bandage.",[10,162,163],{},"If you die you come apart into your own pixels and wake up somewhere safe,\ncarrying everything you had on you. It costs you the walk back and nothing else.",[19,165,167],{"id":166},"then-what","Then what?",[169,170,171,180,187],"ul",{},[172,173,174,179],"li",{},[175,176,178],"a",{"href":177},"\u002Fguides\u002Fchoosing-a-class","Choosing a class",", once you have tried a couple of weapons.",[172,181,182,186],{},[175,183,185],{"href":184},"\u002Fguides\u002Fhow-a-fight-works","How a fight works",", which is worth reading before your first real one.",[172,188,189,193],{},[175,190,192],{"href":191},"\u002Fguides\u002Fyour-first-quest","Your first quest",", because somebody out past the west gate needs a hand.",{"title":195,"searchDepth":196,"depth":196,"links":197},"",2,[198,199,200,201,202,203],{"id":21,"depth":196,"text":22},{"id":31,"depth":196,"text":32},{"id":45,"depth":196,"text":46},{"id":143,"depth":196,"text":144},{"id":156,"depth":196,"text":157},{"id":166,"depth":196,"text":167},"Make a character, get into the world, and learn the handful of keys that matter.","md",{},true,1,"\u002Fguides\u002Fgetting-started",{"title":5,"description":204},"guides\u002Fgetting-started","8QqW7lrJ5mVM3tgWE-toJGZ7-s1grvhYBVC0T7vPsHE",1789103095268]