[{"data":1,"prerenderedAt":132},["ShallowReactive",2],{"guide-\u002Fguides\u002Fhow-a-fight-works":3},{"id":4,"title":5,"body":6,"description":123,"extension":124,"meta":125,"navigation":126,"order":127,"path":128,"seo":129,"stem":130,"__hash__":131},"guides\u002Fguides\u002Fhow-a-fight-works.md","How a fight works",{"type":7,"value":8,"toc":113},"minimark",[9,18,23,30,33,37,40,56,59,63,66,73,77,80,83,87,90,93,97,106],[10,11,12,13,17],"p",{},"Hold ",[14,15,16],"strong",{},"CTRL",". That is the whole of the input, and everything interesting happens\nin the half second afterwards.",[19,20,22],"h2",{"id":21},"the-blow-lands-when-the-weapon-does","The blow lands when the weapon does",[10,24,25,26,29],{},"The damage number does not appear when you press the key. It appears on the frame\nthe weapon is out, and anything quick enough to step out of the swing in between\n",[14,27,28],{},"gets away with it",". That cuts both ways: read what something is about to do\nand you can be somewhere else when it arrives.",[10,31,32],{},"It also means a fight feels the same on a poor connection as on a good one. The\nswing is late rather than wrong.",[19,34,36],{"id":35},"you-cannot-walk-out-of-your-own-swing","You cannot walk out of your own swing",[10,38,39],{},"Two rules, and they are not the same rule:",[41,42,43,50],"ul",{},[44,45,46,49],"li",{},[14,47,48],{},"You cannot attack out of a walk."," Stop, then swing.",[44,51,52,55],{},[14,53,54],{},"You cannot walk out of a swing."," Once you have committed, you are committed.",[10,57,58],{},"Turning on the spot is free either way, so face what you mean to hit.",[19,60,62],{"id":61},"missing-still-counts","Missing still counts",[10,64,65],{},"A miss puts both of you in a fight. Swinging at empty air does not, because there\nis nobody to be in a fight with.",[10,67,68,69,72],{},"That matters more than it sounds, because health and mana only come back once you\nhave been clear of a fight for a few seconds, and every exchange starts the count\nagain. ",[14,70,71],{},"Disengaging is the mechanic."," There is no potion to drink instead.",[19,74,76],{"id":75},"poison-fire-and-the-rest","Poison, fire and the rest",[10,78,79],{},"Some blows leave something behind. Poison keeps working after the hit and armour\nis no help against it at all, which is the point of it: a heavily armoured target\nis exactly who you use it on. It can finish somebody off on its own, and being\npoisoned counts as being in a fight, so walking away from one is not a free heal.",[10,81,82],{},"Fire burns, a cut bleeds, and a good enough clout leaves somebody unable to move\nfor a moment. What is on you at any time shows as a row of marks above your\nhealth.",[19,84,86],{"id":85},"when-somebody-comes-with-you","When somebody comes with you",[10,88,89],{},"Everything you kill together is shared out, and the person who landed the last\nblow is always in on it. Nobody has to hang back and let somebody else finish\nsomething off.",[10,91,92],{},"Party health sits over each person's head as a name, a level and a bar, so you\ncan see who is in trouble without opening anything. The frames are there to read.\nThe buttons live in the Groups panel.",[19,94,96],{"id":95},"after-the-fight","After the fight",[10,98,99,100,105],{},"Whatever died leaves something on the floor. Walk over it and take it, or leave\nit. If your bags are full, the banker in town will hold the rest:\n",[101,102,104],"a",{"href":103},"\u002Fguides\u002Fgold-and-the-bank","gold and the bank",".",[10,107,108,109,105],{},"Then try it on something that fights back properly:\n",[101,110,112],{"href":111},"\u002Fguides\u002Fyour-first-dungeon","your first dungeon",{"title":114,"searchDepth":115,"depth":115,"links":116},"",2,[117,118,119,120,121,122],{"id":21,"depth":115,"text":22},{"id":35,"depth":115,"text":36},{"id":61,"depth":115,"text":62},{"id":75,"depth":115,"text":76},{"id":85,"depth":115,"text":86},{"id":95,"depth":115,"text":96},"Why the damage lands late, why you cannot walk out of your own swing, and what changes when somebody comes with you.","md",{},true,3,"\u002Fguides\u002Fhow-a-fight-works",{"title":5,"description":123},"guides\u002Fhow-a-fight-works","IfTvJLJSNJXITOu382n3B1PXQPLdP8o1jfi99vWIaVk",1789103095408]