
Fight for what you carry
A blow lands when the weapon comes round, so a monster that steps aside in time is missed. Whatever dies breaks apart into its own pixels, and so do you.
How fighting works
Make a character
Pick a skin tone, a hair style, the colours you wear and the class you start in. It takes a minute.
Explore the world
Walk up from the quay into town, then out through the gates into the forests.
Level up
Take quests, clear dungeons and grow your class, and earn a mount to ride on the way.
Endless Worlds is an isometric MMO you play in a browser tab or on a phone held sideways. Make a character, walk out of the harbour town with everybody else, and pick what to do. Fight, mine, fish, run a dungeon with friends or start a guild.
These are the game's own sprites, playing at the game's own speed.

Earn a mount
Something to ride, and a reward for how far you have come.
Mounts
Own a pet
A companion that follows you and fetches your loot.
Pets
Learn a trade
Mine, fell timber, fish, and make things from what you bring back.
Trades
Pick a weapon
The weapon you hold decides your class.
Classes and skills
Dance with whoever is about
Dance, wave, sit down for a chat: everybody nearby sees it, and each dancer keeps their own time.
A few places from the game as it is today.

The harbour
Ships tied up at the dock, sailors on the pier, and fish in the water for anybody with a rod.

The forests
Every road out of town leads into the trees, with ponds, huts, cliffs to climb and monsters on the grass.

The mines
Caves on several levels with water falling through them, ore in the walls and bats in the roof.

Rooms behind doors
Walk into a door and it swings open. The tavern, the bank and the shops are all rooms you can go inside.

Under the ground
Crypts, cellars and tunnels under the town and beyond it, with things in them that do not want visitors.

Something at the bottom
Every dungeon ends in a boss. Those sparks are a player who went in alone.
Three short reads that cover the first hour.
Short answers. The guides have the long ones.
The Discord is where the news and patch notes go first. Ask a question, report a bug or tell us what you want built next. The people making the game read it.
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